Check if player is cracked.
I am trying to make a bungeecord plugin that checks if a player is cracked or premium. I have tried some codes, but nothing worked. Can someone help ?
View ArticleVoid / Packets
Hey. I saw on some servers checking players on bots in the empty world of the bungee. Moreover, it is like a kernel, not a plugin, as far as I know. I understand that these are packages. So the...
View ArticlePlugin messaging
Hi, is there anyway i can disable so a subserver can't send some plugin messages like "KickPlayer", "ConnectOther" etc?
View ArticleSQL Stats with bungeecord
Hi, When BungeeCord has spigot servers, they must be in offline mode. To do sql queries I need the uuid of the player but it seems that it is not always possible (sometimes when I test alone it works...
View ArticleBungeeAdminTools Ban with IDs
Hey guys, I'm quite new to JavaCoding especially on BungeeCord coding. I want to use BungeeAdminTools Premium (bought it already) for my network because of the integration for Redisbungee. So the...
View ArticleHow to get the server a player is trying to connect to ?
So my idea / plan is , to on the preLogin event manage a queue system to servers . But i need to get the server they are trying to join to add them to the queue , is this possible ? I'm currently...
View ArticleCheck if plugin is in BungeeCord
Hello, how i check if plugin is in BungeeCord or is in Spigot? I need to do this: If plugin is in BungeeCord send a console message: Plugin is in BungeeCord If plugin is in Spigotsend a console...
View ArticleComponentSerializer.parse dont work?!
I am trying to send normal JSON messages to player with ComponentSerializer.parse but it dont work idk why. Can someone help ? EDIT: Solved, i am stupid
View ArticleOn Inventory Click player on other Server! How ?
public class Main extends JavaPlugin { @Override public void onEnable() { Bukkit.getServer().getConsoleSender().sendMessage("§4LOBBYSWITCH PLUGIN ACTIVATED"); } @EventHandler public void...
View ArticleHow do I create a GUI and handle that with Bungeecord?
I want to create a lobby selector, a bit new to bungeecord, so Im not exactly sure how everything is supposed to work. I want to open up a GUI, click on an object, and then that object run something...
View ArticleListen to incoming messaging
Hi there, So I've send some data to the BungeeCord channel but now I want to listen for that and do some stuff on the BungeeCord site, so that the spigot plugin can send over data to bungee, how can I...
View ArticleBungeeCord bug
Hi guys i want report bug for bungeecord when u send player to another server, first bungeecord connect player to server and after called disconnect this cause a someone bugs with any events like...
View ArticleEventPriority - Cancel Other Plugins
Hi, i want to cancel preloginevent before it reachs other plugins, is there a way i can accomplish this? i did .setcancelled with lowest priority and the event is cancelled but the other plugins still...
View ArticleBungeecord target is offline message
Hey, im coding a Plugin for a friend, it works fine but if i write a target that is offline, gives me the Console an error. How can i fix this? So i want (if i write an playername, that is offline)...
View Articleon demand spigot servers
Hi, I'm trying to start spigot server with BungeeCord api but it creates sooo much lag.. I am using a thread manager tho Spoiler: Code Bungee Code (Java): import java.io.File; import...
View ArticleHelp with Bungee Messaging system
So I have been experimenting with BungeeCord messaging recently, and I am trying to send MSGs across servers. For some reason my code doesn't seem to be working. Sending the message: Code (Text):...
View ArticleDetect PickaxeChat & MineChat
Hi, I'm trying to create a plugin wich detect any players that connect to my network with a mobile app, like minechat or PickAxeChat, I seen the MineChat API and i will use it but there isn't...
View ArticlePluginMessageChannel Not Working
Hey guys, I very recently just setup a localhost BungeeCord network to be able to develop bungee plugins easily. I'm trying to figure out and get working some Plugin Messaging Channels, however...
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